Literature Review Of Video Games
It goes on to propose some ways in which designers, researchers and educational policy makers might draw on the growing body of research in the field to create learning resources and environments...
In this paper, we will examine the theoretical and empirical evidence behind five of these claims: 1. Games are built on sound learning principles. 2. Games provide personalized learning opportunities. fGAMING IN EDUCATION 7 3. Games provide more engagement for the learner. 4. Games teach 21st century skills. 5.
In this study, it was found that 70% of college students reported playing video games at least once in a while and 65% studied were regulars to these games. Time spent playing video games over studying for class held little impact on the student’s lives. In fact, 66% felt gaming did not effect their academic performance.
Review of Related Literature. The advancement of technology has been associated with video gaming since the introduction of Pac-man and Frogger (Anonymous, “How.